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Currently I’m a UX/UI design consultant at Cheq, delivering design improvements across mobile, kiosk, handheld, and POS systems for restaurants, stadiums, and event venues.
#1
Onboarding Quickly in a Complex Multi-Platform System
I quickly adapted to Cheq’s multi-platform system (PWA, POS, kiosks, handheld devices) and large-scale Figma files, becoming an independent contributor within two weeks.
5 minute read
#2
Ongoing Major Projects – Coming Soon
I am currently leading two high-impact UX initiatives:
 (A) mobile food order management flows for admin users
 (B) Clock-in/clock-out feature for event attendees
Full case studies will be shared soon.
5 minute read
As the first UX designer at MINE, I shipped Studio MINE—a holistic platform for interior designers—supporting both internal teams and clients who need to furnish their homes.
#1
Initial UX Design & Strategy
I laid the foundation for Studio MINE by understanding user needs. Through user research, I defined the MVP and created a user-friendly foundation for the platform.
3 minutes read
#2
Product Snapshot and Split
Through my innovative design, I addressed a long-awaited request from interior designers: enabling Studio MINE to manage changes in product status more effectively.
2 minutes read
#3
Navigation structure updates
I revamped the navigation to make it simpler and more intuitive, ensuring users could easily find what they needed without confusion.
2 minutes read
#4
Shoppable Room and Designer Checkout
I designed a feature that allows interior designers to transform their projects into virtual showrooms and seamlessly connect them to their networks.
2 minutes read
Projects at Btrax
Personal Projects
Buddy.
SF. GOV
MONO
Want to know more? Discover my story in the
About Me
section.